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{{Short description|Planar movement within a Euclidean space without rotation}} | {{Short description|Planar movement within a Euclidean space without rotation}} | ||
In Euclidean geometry, a translation is a geometric transformation that moves every point of a figure, shape or space by the same distance in a given direction. A translation can also be interpreted as the addition of a constant vector to every point, or as shifting the origin of the coordinate system. In a Euclidean space, any translation is an isometry. | In Euclidean geometry, a translation is a geometric transformation that moves every point of a figure, shape or space by the same distance in a given direction. A translation can also be interpreted as the addition of a constant vector to every point, or as shifting the origin of the coordinate system. In a Euclidean space, any translation is an isometry.<ref>{{citation|title=Single Variable Calculus: Early Transcendentals|first1=Dennis|last1=Zill|first2=Warren S.|last2=Wright|publisher=Jones & Bartlett Learning|year=2009|isbn=9780763749651|page=269|url=https://books.google.com/books?id=0n0iPYKLo74C&pg=PA269}}.</ref> | ||
==As a function== | ==As a function== | ||
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* [http://www.mathsisfun.com/geometry/translation.html Geometric Translation (Interactive Animation)] at Math Is Fun | * [http://www.mathsisfun.com/geometry/translation.html Geometric Translation (Interactive Animation)] at Math Is Fun | ||
* [http://demonstrations.wolfram.com/Understanding2DTranslation/ Understanding 2D Translation] and [http://demonstrations.wolfram.com/Understanding3DTranslation/ Understanding 3D Translation] by Roger Germundsson, [[The Wolfram Demonstrations Project]]. | * [http://demonstrations.wolfram.com/Understanding2DTranslation/ Understanding 2D Translation] and [http://demonstrations.wolfram.com/Understanding3DTranslation/ Understanding 3D Translation] by Roger Germundsson, [[The Wolfram Demonstrations Project]]. | ||
==References== | |||
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{{DEFAULTSORT:Translation (Geometry)}} | |||
[[Category:Euclidean symmetries]] |
Revision as of 09:03, 14 September 2022
In Euclidean geometry, a translation is a geometric transformation that moves every point of a figure, shape or space by the same distance in a given direction. A translation can also be interpreted as the addition of a constant vector to every point, or as shifting the origin of the coordinate system. In a Euclidean space, any translation is an isometry.[1]
As a function
As a function
See also: Displacement (geometry)
If {\displaystyle \mathbf {v} }{\displaystyle \mathbf {v} } is a fixed vector, known as the translation vector, and {\displaystyle \mathbf {p} }\mathbf {p} is the initial position of some object, then the translation function {\displaystyle T_{\mathbf {v} }}{\displaystyle T_{\mathbf {v} }} will work as {\displaystyle T_{\mathbf {v} }(\mathbf {p} )=\mathbf {p} +\mathbf {v} }{\displaystyle T_{\mathbf {v} }(\mathbf {p} )=\mathbf {p} +\mathbf {v} }.
If {\displaystyle T} T is a translation, then the image of a subset {\displaystyle A}A under the function {\displaystyle T} T is the translate of {\displaystyle A}A by {\displaystyle T}T. The translate of {\displaystyle A}A by {\displaystyle T_{\mathbf {v} }}{\displaystyle T_{\mathbf {v} }} is often written {\displaystyle A+\mathbf {v} }{\displaystyle A+\mathbf {v} }.
Horizontal and vertical translations
In geometry, a vertical translation (also known as vertical shift) is a translation of a geometric object in a direction parallel to the vertical axis of the Cartesian coordinate system.
See also
- Advection
- Parallel transport
- Rotation matrix
- Scaling (geometry)
- Transformation matrix
- Translational symmetry
External links
- Translation Transform at cut-the-knot
- Geometric Translation (Interactive Animation) at Math Is Fun
- Understanding 2D Translation and Understanding 3D Translation by Roger Germundsson, The Wolfram Demonstrations Project.